Error: `Activator' does not contain a definition for `CreateInstance'

Forums 💬 Slate Sequencer ⚙️ Support Error: `Activator' does not contain a definition for `CreateInstance'

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  • #20867
    mawrak
    Participant

      Good day. I am having a problam with trying to run SLATE. After I import the package into Unity (version 5.5.4f1), I am getting the following compiling errors:

      Assets/ParadoxNotion/SLATE Cinematic Sequencer/Design/Partial Editor/CurveEditor.cs(150,31): error CS0117: Activator' does not contain a definition forCreateInstance’
      Assets/ParadoxNotion/SLATE Cinematic Sequencer/Design/Partial Editor/CurveEditor.cs(158,32): error CS0117: Activator' does not contain a definition forCreateInstance’
      Assets/ParadoxNotion/SLATE Cinematic Sequencer/Design/Partial Editor/CurveEditor.cs(172,30): error CS0117: Activator' does not contain a definition forCreateInstance’

      I don’t know how to fix them, and I cannot use the asset because of them. Can you please help me out?

      #20872
      Gavalakis
      Keymaster

        Hello,

        It looks like a conflict with some other asset in your project that has a type named “Activator” but it does not uses namespaces like all assets should use to avoid such conflicts.
        Can you please try importing Slate on a new clean project and let me know if that works for you?

        Thanks.

        #20871
        mawrak
        Participant

          Hello. I imported SLATE into an empty project, and it does work perfectly.
          It appears that you are correct, and there is a conflict. I guess I will have to search for it. Thank you for you help.
          Do you have any advice on how can I fix the conflicting asset when I find it?

          #20870
          Gavalakis
          Keymaster

            Hello again and sorry for the late reply.
            Thanks for letting me know everything works fine on a fresh project.
            Probably the best solution would be to ask the developer of that asset, to put his/her asset in a namespace to avoid possible conflicts 🙂

            Thank you.

            #20869
            mawrak
            Participant

              Good day! i actually just found which one of the assets had a conflict. The asset was not very important for the project, so I just deleted it. After that SLATE works without any problems.
              Thank you again for pointing me in the right direction!

              #20868
              Gavalakis
              Keymaster

                Hello again,
                You are very welcome! I am glad you were able to resolve the namespace conflict and use Slate without any problems! 🙂

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