My project based 60 frames animation.
There’s no problem on slate preview.
But animation is not smooth on playing.
I don’t know how to express this in English but you may know that i’m saying.
I fixed a code and It works.
You may reference a attached screenshot.
The new version soon to be uploaded, has an option in the Cutscene inspector for when to update the cutscene when playing. Options are similar to the ones found on the Animator component and are:
– Normal Update.
– Animate Physics (Fixed Update).
– Unscaled Time.
This works pretty similar to what you have already done here 🙂
Thanks!