Reply To: FlowScript won't run on WebGL when First Activation is set to Async

Forums 💬 FlowCanvas ⚙️ Support FlowScript won't run on WebGL when First Activation is set to Async Reply To: FlowScript won't run on WebGL when First Activation is set to Async

#12317
Gavalakis
Keymaster

    Hello there,
    Please note that this is not a problem with FlowCanvas or Unity. WebGL simply does not support multiple thread (at least for the time being).
    🙂