Reply To: How to fix "Deserialization attempt feailure" for bound graph?

Forums 💬 FlowCanvas ⚙️ Support How to fix "Deserialization attempt feailure" for bound graph? Reply To: How to fix "Deserialization attempt feailure" for bound graph?

#12399
Gavalakis
Keymaster

    Hello there and sorry for the late reply.
    This is the first time I’ve been reported this issue regarding CyclicReferenceManager Mismatch Enter/Exit.
    Do all your graphs show this Deserialization Error?
    Are there any other errors at all in the console when you open Unity/Scene or otherwise? (very important)
    Are any of your custom nodes do anything tricky or anything with serialization?
    Is sending the project to be a possibility? If so I would be able to help you much faster and would be great!

    Please let me know.
    Thank you.