Reply To: [NodeCanvas] Small memory allocation when changing the active subgraph

Forums 💬 NodeCanvas 🗨️ General Discussion [NodeCanvas] Small memory allocation when changing the active subgraph Reply To: [NodeCanvas] Small memory allocation when changing the active subgraph

#13008
poisonousjohn
Participant

    Hi there, though the allocation is small, it accumulates over the time leading to GC triggering. In our game we have requirement to not allocate more than 300B per frame (unity recommendation), which is not possible to satisfy because of the NodeCanvas

    We would appreciate if you fix it.