Reply To: blend changes y value – default pose is weird

Forums 💬 Slate Sequencer ⚙️ Support blend changes y value – default pose is weird Reply To: blend changes y value – default pose is weird

#20060
gregori
Participant

    1. The y values of the 2 anims are not uniform. You’ll probably need to fix one of the anims outside Slate to match the other’s y value.

    2. That’s Slate’s standard pose, indicating the full humanoid rigging. Obviously it’s only meant for the editor, the anim clip is meant to override it.