Reply To: off key animation bug? with .1 snapping

Forums 💬 Slate Sequencer ⚙️ Support off key animation bug? with .1 snapping Reply To: off key animation bug? with .1 snapping

#20700
itsallgoodgames
Participant

    the problem isn’t the UI, it’s in the .1 snap scrubbing with constant keys.

    For example:
    time:60.10, object position.x constant key = 50.
    time:60.31, object position.x constant key = 55.(supposed to be 60.30 but “distance threshold” treats as 60.31)

    With .1 scrubbing, i can only go from 60.10, 60.20, 60.30, 60.40,
    it skips 60.31, which makes the cutscene preview look wrong when scrubbing.

    And i cannot make 60.31 key as 60.30, is this because of the “distance threshold”?
    in that case yes please, i need lower threshold so .1 snap scrubbing can work right. thanks.