Reply To: Cursor

Forums 💬 FlowCanvas ⚙️ Support Cursor Reply To: Cursor

#21900
Gavalakis
Keymaster

    Hello again 🙂

    You don’t really need to add the whole UnityEngine namespace. That will only bloat the menus 🙂
    Just add the types you need in the Preferred Types Editor. Search for “Cursor” and add Cursor and CursorLockMode types.
    [attachment file=”PreferredTypesAddType.png”]

    Then the code you want to achieve, can be created with a custom function like this:
    [attachment file=”SetCursorState.png”]

    (The “Not Equal” node by the way, can be found in “Functions/Implemented/Logic OperatorsAny” category).

    If you have any questions, or need any further clarification, please let me know.
    Thanks!