Cursor

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #21898
    fweds
    Participant

      How can I translate this to Flow ?
      Cannot find Cursor static method (from UnityEngine namespace). If I import whole UnityEngine namespace, I have errors 🙁

      `public void SetCursorState(CursorLockMode mode)
      {
      Cursor.lockState = mode;
      // Hide cursor when locking
      Cursor.visible = (CursorLockMode.Locked != mode);
      }

      #21900
      Gavalakis
      Keymaster

        Hello again 🙂

        You don’t really need to add the whole UnityEngine namespace. That will only bloat the menus 🙂
        Just add the types you need in the Preferred Types Editor. Search for “Cursor” and add Cursor and CursorLockMode types.
        [attachment file=”PreferredTypesAddType.png”]

        Then the code you want to achieve, can be created with a custom function like this:
        [attachment file=”SetCursorState.png”]

        (The “Not Equal” node by the way, can be found in “Functions/Implemented/Logic OperatorsAny” category).

        If you have any questions, or need any further clarification, please let me know.
        Thanks!

        #21899
        fweds
        Participant

          Thanks, working fine !!! 😀

        Viewing 3 posts - 1 through 3 (of 3 total)
        • You must be logged in to reply to this topic.