I wanted to let you know that I looked at this today but due to the intricate code of the animator track, I didn’t came up with a solution (yet) to accomodate what you are after. In general what is happening is the expected behaviour, meaning that animation clips do not clamp when they exit so that it is possible for cutscenes to blend with the underline animator controller of the character (if any is assigned). With that said I do understand the reasoning for what you are after and I will look at this again with a fresh mind in the weekend!