1.8.0f1 Upgrade issue(Animator error)

Forums 💬 Slate Sequencer ⚙️ Support 1.8.0f1 Upgrade issue(Animator error)

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #20627
    tiwafic
    Participant

      Hi.
      I upgrade to 1.8.0f1.
      I add a Skinned Model actor to SLATE, and I add Animator Track to this actor.
      Animator Component is the actor’s child gameObject component, not this actor self have the component.
      Then I add Animator Clip to this Animator Track, and report error:

      MissingComponentException: There is no ‘Animator’ attached to the “sample” game object, but a script is trying to access it.
      You probably need to add a Animator to the game object “sample”. Or your script needs to check if the component is attached before using it.
      Slate.ActionClips.PlayAnimatorClip.OnEnter () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Clips/Runtime/AnimatorTrack/PlayAnimatorClip.cs:68)
      Slate.ActionClip.Slate.IDirectable.Enter () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/ActionClip.cs:162)
      Slate.AnimatorTrack.BakeRootMotion () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Tracks/Runtime/Actor/AnimatorTrack_5_6.cs:249)
      Slate.AnimatorTrack.OnEnter () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Tracks/Runtime/Actor/AnimatorTrack_5_6.cs:73)
      Slate.CutsceneTrack.Slate.IDirectable.Enter () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/CutsceneTrack.cs:116)
      Slate.StartTimePointer.Slate.IDirectableTimePointer.TriggerForward (Single currentTime, Single previousTime) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/TimePointers.cs:36)
      Slate.Cutscene.Internal_SamplePointers (Single currentTime, Single previousTime) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/Cutscene.cs:524)
      UnityEngine.Debug:LogException(Exception)

      and this:

      ArgumentOutOfRangeException: Argument is out of range.
      Parameter name: index
      System.Collections.Generic.List`1[UnityEngine.Vector3].get_Item (Int32 index) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:633)
      Slate.AnimatorTrack.ApplyBakedRootMotion (Single time) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Tracks/Runtime/Actor/AnimatorTrack_5_6.cs:283)
      Slate.AnimatorTrack.OnReverse () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Tracks/Runtime/Actor/AnimatorTrack_5_6.cs:117)
      Slate.CutsceneTrack.Slate.IDirectable.Reverse () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/CutsceneTrack.cs:124)
      Slate.StartTimePointer.Slate.IDirectableTimePointer.TriggerBackward (Single currentTime, Single previousTime) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/TimePointers.cs:74)
      Slate.Cutscene.Internal_SamplePointers (Single currentTime, Single previousTime) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/Cutscene.cs:532)
      UnityEngine.Debug:LogException(Exception)
      Slate.Cutscene:Internal_SamplePointers(Single, Single) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/Cutscene.cs:533)
      Slate.Cutscene:ReSample() (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/Cutscene.cs:563)

      It’s work fine in 1.7.2, but 1.8 have this error report.
      Thanks for your reply.

      #20630
      Gavalakis
      Keymaster

        Hello,

        You are right. It is a bug indeed.
        I have attached for you here the fixes in two .unitypackages.

        Thanks for letting me know.

        #20629
        tiwafic
        Participant

          Thanks for you reply.
          When this fix can upgrade to Asset Store?
          Thanks.

          #20628
          Gavalakis
          Keymaster

            Hey,
            I will send a hotfix version shortly.
            Thanks!

          Viewing 4 posts - 1 through 4 (of 4 total)
          • You must be logged in to reply to this topic.