All prefab variables overriden in instance?

Forums 💬 FlowCanvas ⚙️ Support All prefab variables overriden in instance?

  • This topic has 0 replies, 2 voices, and was last updated 5 years ago by Gavalakis.
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  • #12579
    elvisish
    Participant

      I’m trying to work out how it happened, but I think it might have been when I added a header separator and moved it above some variables. Is it a known issue that all blackboard variables on an instance of a prefab can become overridden, even if the variable itself has never been manually set or changed?

      #12582
      Gavalakis
      Keymaster

        Hello again,

        Yes, this unfortunately can happen if any variable (or separator) is re-ordered. For your information, this same behaviour would happen to Unity native lists if they were allowed to be re-ordered (but they can’t be re-ordered).  I thought of locking the re-ordering ability when working on prefabs to avoid this from happening by accident but I didn’t in the end. Let me know what you think regarding locking re-ordering to avoid this from happening by accident.

        Thanks!

        #12581
        elvisish
        Participant

          It could be an optional preference and then if chosen, it could auto-lock any prefabs being worked with to save any accidental pain of reordering!

          #12580
          Gavalakis
          Keymaster

            Thanks for the follow up and suggestion. I’ve added this in the roadmap 🙂

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