Forums › 💬 NodeCanvas › ⚙️ Support › AOTClassesGenerator creates duplicate types
Simple issue:
Add both to preferred types, save AOTClasses.cs, creates lots of equally named dummy types because namespace is omitted when generating the type names.
NC 2.6.4 / Unity 5.5.0p3
Thanks. This is now fixed. I can send you the update .unitypacakge if you want to your registered email (or some other email of your choice).
I already temporarily patched it up myself, will wait until the next update to pull the offical fix 🙂