Forums › 💬 NodeCanvas › ⚙️ Support › AOTClassesGenerator error found
I was build fail to use 2.7.0 and Unity2017.3.0p4 because following code:
sb.AppendLine("t<assembly fullname="Assembly-CSharp", preserve="all">");
This is fixed code:
sb.AppendLine("t<assembly fullname="Assembly-CSharp" preserve="all"/>");
Thank you 🙂
Hi,
I have also encountered this bug and fixed it manually in my repo.
When can we expect it to be fixed in the next NodeCanvas update? Thanks!
Hello, Yes, this will be fixed in next version coming up. I just need a few more things to wrap up before committing the new version to the asset store. Thanks!