Apex Path Integretion Questions

Forums 💬 NodeCanvas ⚙️ Support Apex Path Integretion Questions

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  • #18085
    k-feelz
    Participant

      Hi there,

      I have a quick couple of questions regarding the integration of Apex Path.

      Is this package limiting behaviour wise when transferring from non-dynamic (Nav-Mesh) to a more dynamic pathfinding solution?

      I understand that it integrates Flee, Patrol and Wander but is Seek the same as the “Move Towards” fuction?

      I’m just looking into Apex Path as a possible solution for a dynamic pathfinding that doesn’t run off Nav-Mesh.

      Thanks

      -K-Feelz

      #18087
      Gavalakis
      Keymaster

        Hello there,
        Apex Path integration “Seek” task is the same as the included NavMesh-based counterpart task named “Seek” (or “Move To Target” depending on version of NC you are using) included in the package by default.

        So the NavMesh-based tasks and the Apex-based tasks are very similar in features and functionality 🙂

        ( The “Move Towards” task does not use pathfinding by the way. )

        Thanks.

        #18086
        anglo
        Participant

          Can the target of ‘Can see Tartget” be defined also (and/or) as a layer instead of an specific GameObject?
          This way any object that belong to that layer would be “see”
          Thanks.

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