Behavior Tree Operation error.

Forums 💬 NodeCanvas ⚙️ Support Behavior Tree Operation error.

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  • #18679
    projaguar
    Participant

      I found a very serious bug.
      Check please.

      —–
      Left conditional node can’t receive event in second Behavior Tree Owner in ‘Player Group’ game object.

      If I move up Behavior Tree Owner in inspector, it work correctly.

      This bug is, whether I made a mistake, and let to distinguish whether the NC error.
      I hope a quick solution.

      Thank you for your effort and sorry my english skill.

      #18680
      Gavalakis
      Keymaster

        Hello,

        It seems there is a very special bug with the SendEvent action if there are more than one BehaviourTreeOwners on the gameobject and one of them is not active/running. If you remove the BehaviourTreeOwner at the top, or make it be active by adding some nodes to it and set (OnEnable – Start Behaviour) in the inspector, then the 2nd behaviour tree will work correctly.

        I will take a look and fix this bug ASAP.
        Thank you for spotting it.

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