BUG – Empty SLATE window has elements on the bottom right

Forums 💬 Slate Sequencer ⚙️ Support BUG – Empty SLATE window has elements on the bottom right

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #20425
    brodyb
    Participant

      When opening the SLATE window from Tools -> ParadoxNotion -> Open SLATE Editor, and having no Cutscene selected, the editor window that comes up has all of its GUI elements on the bottom right and out of view, regardless of the window size.

      [attachment file=”Screen_Shot_2018-12-13_at_5.18.59_PM.png”]

      This also may be an issue in the window when a Cutscene is selected for editing. The timeline range slider up top has its minimum range element (on left) showing, but not its maximum (off-screen on right).

      [attachment file=”Screen_Shot_2018-12-14_at_9.59.36_AM.png”]

      Unity: 2018.2.17f1
      OS: macOS Mojave 10.14.2

      #20428
      Gavalakis
      Keymaster

        Hello,

        Thanks for the report. I believe that I’ve found a solution to this problem.
        Can you please try opening up CutsceneEditor.cs file and change the property named “screenWidth” to this:

        Please let me know if this fixes the issue if you can.

        Thank you!

        #20427
        brodyb
        Participant

          This fixed the horizontal layout issues for both the Welcome state and the cutscene timeline range issue I pointed out.

          For the Welcome state, though, it is still locked to the bottom of the window. However, I managed to fix that in a similar fashion to your screenWidth fix by changing screenHeight to this:

          #20426
          Gavalakis
          Keymaster

            Thank you for the follow up and the extra detail. That helps 🙂

          Viewing 4 posts - 1 through 4 (of 4 total)
          • You must be logged in to reply to this topic.