[BUG FIX] NestedFSM finish bug

Forums 💬 NodeCanvas ⚙️ Support [BUG FIX] NestedFSM finish bug

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  • #17823
    driiade
    Participant

      Hello =).

      I fixed a bug with NestedFSM when you manually finish the last state of a nestedFSM and manually CheckConditions().
      The bug was : during one frame your FSM had a Null state.

      Maybe it’s also present in nestedTree but no time to check.
      Say me if it works in all case =).

      #17824
      Gavalakis
      Keymaster

        Hey,

        Thanks for the suggested fix. I will test this out in more detail as soon as I return from summer vacation and probably implement a similar fix if all is working well!

        Thanks again 🙂

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