Bug – Integration Nodecanvas with Playmaker

Forums 💬 NodeCanvas ⚙️ Support Bug – Integration Nodecanvas with Playmaker

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  • #16756
    eggeuk
    Participant

      Just dragged Integration File for Playmaker and Nodecanvas in Unity. Following errors:

      -AssetsNodeCanvas ResourcesIntegrationsPlaymakerPlayMaker ActionsStartDialogueTree.cs(2,18): error CS0234: The type or namespace name ‘DialogueTrees’ does not exist in the namespace ‘NodeCanvas’ (are you missing an assembly reference?)
      -AssetsNodeCanvas ResourcesIntegrationsPlaymakerPlayMaker ActionsStartDialogueTree.cs(12,10): error CS0246: The type or namespace name ‘DialogueTreeController’ could not be found (are you missing a using directive or an assembly reference?)

      Playmaker v1.9.0p15, NodeCanvas Lite v2.9
      -AssetsNodeCanvas ResourcesIntegrationsPlaymakerPlayMaker ActionsStartDialogueTree.cs(14,10): error CS0246: The type or namespace name ‘DialogueActor’ could not be found (are you missing a using directive or an assembly reference?)

      #16762
      Gavalakis
      Keymaster

        Hello again,

        The Playmaker integration contains actions for playmaker that are related to DialogueTrees which are only available in the NodeCanvas Full Version and not in the “Lite” version. You can however please delete these actions (specifically the StartDialogueTree.cs file) so that the compile error is gone and you be possible to use the rest of the actions if you want.

        Please let me know if that works for you.

        Thanks!

        #16761
        eggeuk
        Participant

          New problem with integration of Playmaker – since today.
          – New Unity Project
          – Import Playmaker
          – Import NodeCanvas Lite
          – Download and Import NC_PlayMaker.unitypackage
          – Message: ‘Nothing to import! All assets … already in your project.’
          – No ‘AssetsNodeCanvas Resources …’

          What should it be? 🙂
          Did you change anything at PlayMaker integration file last day?

          #16760
          Gavalakis
          Keymaster

            Hello again,

            Sorry for the late reply.

            Hmm. I just downloaded the package right now and try importing it into a new project and everything is fine; all files are there.

            Can you please confirm that the downloaded package is not actually 0 KB (maybe a download issue). Can you please try re-downloading?

            Thank you!

            #16759
            eggeuk
            Participant

              I have just downloaded the bridges for Playmaker and for Node-/Flow-Canvas. And additionally Examples Scenes.

              All of them do not include the ‘TAR-File’.

              ‘.unitypackage’ does always include another compressed file with ending ‘tar’. The downloaded files include no ‘tar’ file.

              Please see picture.

              #16758
              eggeuk
              Participant

                As I do know know my downloads are corrupted.
                Downloading again didn’t change anything. Don’t know why. 😉

                If you are interested please see:

                [LINK]

                #16757
                Gavalakis
                Keymaster

                  Hello again,

                  I have just updated the playmaker package to resolve some of the compile errors and uploaded to the downloads section.
                  I have also attached the package for your convenience here.

                  Let me know if that works for you now.
                  Thank you!

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