[BUG] reconnecting a node doesn't work well

Forums 💬 NodeCanvas ⚙️ Support [BUG] reconnecting a node doesn't work well

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  • #16146
    das
    Participant

      it started with the ! node connected to a parent above

      then took out the connection from under the parent and tried to reconnect to the =/ node

      see how the connecting O seems to respond to the operation as it fills with the purple color?

      if i release the link to validate the connection however the link goes back to its previous parent

      #16150
      Gavalakis
      Keymaster

        In general, when relinking, if you release a relinking connection over a node that CAN have more connections (input or output), it will be linked. If it can NOT have any more connections or you release on empty canvas, then the link goes back / remains to original.
        Can you please provide a gif or small vid showing what you mean?
        Thank you.

        #16149
        das
        Participant

          all node graphs i’ve ever used replace the connection when the link is dropped on the existing bucket

          #16148
          Gavalakis
          Keymaster

            Thanks for the follow-up.
            I see what you mean. Although you can of course simply delete the existing connection before re-linking, I will take a look at that for potentially be done automatically.

            #16147
            hosnkobf
            Participant

              upvote!

              I also was already annoyed by this UX.

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