Bug report: `PrefabUtility.GetCorrespondingObjectFromSource` doesn't exist

Forums 💬 FlowCanvas ⚙️ Support Bug report: `PrefabUtility.GetCorrespondingObjectFromSource` doesn't exist

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  • #21854
    jeromej-c
    Participant

      Hi, I didn’t find an official place to do a bug report so here I am.

      I’m using Unity 2018.1.6f1 .

      When importing FlowCanvas 2.8.1 in a brand new project, I get:

      Assets/ParadoxNotion/FlowCanvas/Module/Nodes/Variables/GetVariable.cs(66,36): error CS0117:UnityEditor.PrefabUtility’ does not contain a definition for GetCorrespondingObjectFromSource'

      Surrounding code:

      I’m unable to check when did PrefabUtility.GetCorrespondingObjectFromSource got added since there seems to be a bug on the unity doc right now.

      #21857
      Gavalakis
      Keymaster

        Hello,

        Thanks for the report. I was under the impression that GetCorrespondingObjectFromSource was added in 2018.1, but apparently I was wrong 🙂
        To fix this quickly, please simply change the code there to this:

        Thank you.

        #21856
        ocham
        Participant

          Hi there,

          On installing this package into my project, I am receiving errors regarding events not having a type, in both the userTypePrefs and monoManager. I have included an image of the error console with the error lines.

          Thanks

          #21855
          Gavalakis
          Keymaster

            Hello,

            Sorry for the late reply, but I’ve missed your post. It’s better to please create a new thread if you have a different kind of problem than the OP.
            This is the first time I see or been reported this error. I will need a bit more information please:
            – Have you tried on a clean project? If so, is everything working fine in that clean project?
            – What Unity version are you using?
            – What scripting backend and API compatibility Level (in Unity Player Settings) are you using?

            Thank you.

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