Calling External Functions

Forums 💬 NodeCanvas ⚙️ Support Calling External Functions

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  • #19163
    bosaku
    Participant

      I’ve spent quite a bit of time in 1.6 attempting to solve an iOS crash.

      I’ve been calling External Functions from Action nodes, with great success in-editor.

      When testing on iOS, XCode hangs up, indicating only that it was from the Execute node.

      I believe I did find a solution, and so far, it has worked great.

      Assuming that NodeCanvas automatically GetComponent<T> on whatever class/function you are calling is incorrect.
      GetComponent on the class is necessary for building to iOS while it does not seem to be necessary in-editor.

      Thanks and have a tasty one.
      Bryan

      #19165
      Gavalakis
      Keymaster

        Hello,

        Can you please clarify a bit more the solution? Although I am not sure I understood the problem as well 🙂

        Thanks

        #19164
        Gavalakis
        Keymaster

          Oh, I just read you emails regarding that 🙂

          Still, can you provide more information on the solution?

          Thanks

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