Can't build with 2018.3 or later because of references to UnityEditor

Forums 💬 Slate Sequencer ⚙️ Support Can't build with 2018.3 or later because of references to UnityEditor

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  • #20381
    chiepomme
    Participant

      Hi!

      I was excited about the latest 1.9.1 update,
      but I can’t build with it and Unity 2018.3 or later.

      The reason is that these following classes have references to UnityEditor,
      so these references should be surrounded by #if UNITY_EDITOR directives, but not.

      Could you check this problem?

      #20382
      Gavalakis
      Keymaster

        Hello!

        Indeed, I can confirm that this is a mistake I did.
        Using #if UNITY_2018_3_OR_NEWER && UNITY_EDITOR is the correct fix.
        The CutsceneGroup.cs unfo related calls, are already wrapped in UNITY_EDITOR by the way (all Add and Delete methods are in fact).

        I have also attached for you here a fix related to build regarding rotations bug in UnityObjectUtility.cs for your convenience.

        I will update the package shorty with the fix.
        Thank you! 🙂

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