Forums › 💬 Slate Sequencer › ⚙️ Support › Change properties at runtime
Hi,
I’m working on a dynamic unity project where animation values (.anim clip speed and keyframes) must be loaded and changed at runtime.
Is it possible ?
Thank you.
Hello there,
Just to clarify, are you referring to changing the parameters of the clips you have added in Slate timeline Tracks? (Slate does not use Unity’s .animclip for animation and keyframes, but rather an internal different system).
Let me know.
Thanks!