I am able to hook up an event and check it in the editor and on android, but on iOS it is telling me that the event is null, as in there is nothing listening to it.
The “CheckCSharpEvent” condition only works in Standalone platforms (Windows, Mac, Linux) and this is why it is under the “Standalone” subcategory. 🙂
Only tasks under the “Multiplatform” subcategory of “Script Control” category, work with all platforms.
This is unfortunately a limitation of AOT platforms (like iOS is).