Conditional compilations – Question/Suggestion

Forums 💬 FlowCanvas ⚙️ Support Conditional compilations – Question/Suggestion

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  • #12219
    off0
    Participant

      Hello,

      I have a question, I haven’t honestly tried in example yet, but I would like to know if it is possible to give conditions for compilation (if possible also from my own added symbols)?

      I mean something like here: https://docs.unity3d.com/Manual/PlatformDependentCompilation.html

      Thank you 😊

      #12221
      Gavalakis
      Keymaster

        Hello there,

        Do you mean in the scope of the visual script? If so, since FlowCanvas does not generate actual C# code, this is not really possible since these conditional only work for actual code. Please let me know if you mean something different 🙂

        Thanks!

        #12220
        off0
        Participant

          Helo Gavalakis,

          thanks you for the reply.

          So let’s say it’s easiest to control “scripts” in visual scripting through the variables in the visual tool. (Somelike conditional for the actual code.)

          Solved ! 🙂

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