Dublicate

Forums 💬 NodeCanvas ⚙️ Support Dublicate

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #19732
    atmuc
    Participant

      when i dublicate an embedded BT it does not dublicate BT. when i rename original node it changes bt gameobject name. when i select the dublicated one it renames bt gameobject to BehaviourTree.

      #19733
      Gavalakis
      Keymaster

        Duplicating a Nested Behaviour Node doesn’t duplicate the Behaviour Tree assigned. Both nodes will have the same BT reference. That is done so by design.
        Gameobject names are taken from the State name as to keep naming consistency, but more people don’t like that. I will see to changing that.

        Thanks

      Viewing 2 posts - 1 through 2 (of 2 total)
      • You must be logged in to reply to this topic.