Each FSMState take one frame

Forums 💬 NodeCanvas ⚙️ Support Each FSMState take one frame

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    aronze
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      If you make 10 empty FSMStates and simply connect(OnFinish) one by one, this FSM running time need least 10 frames. But I don’t want that FSM count affects execution speed. So, I was patched like this:

      I don’t know most of people need this, but it is work!

      Now, I’m expand my code to nested FSM/BT, but it is more difficult. Maybe it is need more time. Anybody help me?

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