Forums › 💬 NodeCanvas › ⚙️ Support › Each FSMState take one frame
If you make 10 empty FSMStates and simply connect(OnFinish) one by one, this FSM running time need least 10 frames. But I don’t want that FSM count affects execution speed. So, I was patched like this:
I don’t know most of people need this, but it is work!
Now, I’m expand my code to nested FSM/BT, but it is more difficult. Maybe it is need more time. Anybody help me?