Error on Import

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  • #21619
    neubern
    Participant

      I get the following Errors when I import flowCanvas into my Project:

      AssetsParadoxNotionCanvasCoreCommonDesignPartialEditorTypePrefs.cs(21,36): error CS0066: ‘TypePrefs.onPreferredTypesChanged’: event must be of a delegate type

      AssetsParadoxNotionCanvasCoreCommonRuntimeServicesMonoManager.cs(13,29): error CS0066: ‘MonoManager.onUpdate’: event must be of a delegate type

      AssetsParadoxNotionCanvasCoreCommonRuntimeServicesMonoManager.cs(14,29): error CS0066: ‘MonoManager.onLateUpdate’: event must be of a delegate type

      AssetsParadoxNotionCanvasCoreCommonRuntimeServicesMonoManager.cs(15,29): error CS0066: ‘MonoManager.onFixedUpdate’: event must be of a delegate type

      AssetsParadoxNotionCanvasCoreCommonRuntimeServicesMonoManager.cs(16,29): error CS0066: ‘MonoManager.onGUI’: event must be of a delegate type

      AssetsParadoxNotionCanvasCoreCommonRuntimeServicesMonoManager.cs(17,29): error CS0066: ‘MonoManager.onApplicationQuit’: event must be of a delegate type

      Using the newest Version of Unity

      #21620
      Gavalakis
      Keymaster

        Hello and sorry for the late reply due to site migration.

        It seems like that there is another asset (or your own code?) in the project, that has a class named “Action” which is though not put within a namespace and as such it creates a conflict with the “System.Action” type.

        Can you please confirm that this is indeed the case and/or that importing NodeCanvas on a new project works correctly?
        If it is due to another asset/plugin, I would suggest to kindly ask its developer to place his code in a namespace, since that is a standard practice to avoid such conflicts.

        Thank you.

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