This happens immediately when entering the play mode and selecting one of the graph owners running in a scene hierarchy and opening the Canvas editor window (or having it open beforehand).
Steps to reproduce:
– enter play mode
– open Canvas editor window
– select of of the Behavior Tree Owners from scene hierarchy, or any Behavior Tree from the Project window.
It seems like a Unity bug introduced in Unity latest versions regarding GUILayout.Window. Simply calling GUILayout.Window (on a fresh project and a new editor file), makes that error to show up and is thus irrelevant to NodeCanvas or any change made to it. I will report the issue to Unity and hopefully they will fix this since it is related to the fairly common GUILayout.Window method.
[quote quote=16445]Hello, It seems like a Unity bug introduced in Unity latest versions regarding GUILayout.Window. Simply calling GUILayout.Window (on a fresh project and a new editor file), makes that error to show up and is thus irrelevant to NodeCanvas or any change made to it. I will report the issue to Unity and hopefully they will fix this since it is related to the fairly common GUILayout.Window method. [/quote]
Will you be able to keep us posted with the status of the bug report from Unity and let us know what they say/do about it?