Errors on startup

Forums 💬 NodeCanvas ⚙️ Support Errors on startup

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  • #19742
    dodgygeezer
    Participant

      Hey there. I’m having a lot of errors when I compile this although everything seems to work just fine in the editor so far. Just wondering if this was normal or not. I’m also unable to access the graph and blackboard in my scripts. I’m using java and trying to import it but it doesn’t seem to know what it is. Can you help me?

      #19749
      dodgygeezer
      Participant

        Sorry here’s a better pic of what’s going on

        #19748
        Gavalakis
        Keymaster

          Hello there,

          Regarding usage with JS you will have to move some folders. There is a documentation page about it:
          http://nodecanvas.com/documentation/working-with-js-or-boo/
          Have you done that?

          Regarding the errors, do those errors come up even when you don’t get the JS related errors, like for example a clean import in a new project? What platform are you building to?

          Thanks

          #19747
          dodgygeezer
          Participant

            Wow I completely missed that page in the documentation! Sorry about that! I’m sure this will fix a lot of issues. Thanks for the help. I like what I’ve seen of this so far.

            #19746
            dodgygeezer
            Participant

              Ok so the good news is, after I moved those folders I’m now able to access the blackboard although I’m still not sure how to access the actual variables in it using Java. Could you show me a small example how I could do this? The bad news is those errors still show up every time I compile. They don’t seem to actually effect anything that I can tell so far though. I’m still able to run my game with those errors and the trees still execute just fine. I tried creating a brand new project with absolutely nothing imported into it except for NodeCanvas and still got those errors when I compiled the code and it was a project designed for PC. Since it doesn’t seem to effect anything as far as I can tell it’s a small gripe but one I figured I’d keep you in the loop about. Here’s some more screen shots of what I’m getting there…

              #19745
              dodgygeezer
              Participant

                And one more

                #19744
                dodgygeezer
                Participant

                  This prints out the blackboard object and it recognizes it just fine but this is as far as I’ve been able to get as far as accessing the blackboard with Java.

                  #19743
                  Gavalakis
                  Keymaster

                    Hello,

                    Regarding the error if you are using latest MonoDevelop, there shouldn’t be any. If you are using an older version of MonoDevelop, make sure you are using .NET 4. Here is a Unity answer with screnies: http://answers.unity3d.com/questions/176305/default-parameter-specifiers-are-not-permitted.html

                    To get/set a blackboard variable, you do so like this in JS:
                    blackboard.GetDataValue.(“myBoolName”)
                    blackboard.SetDataValue(“myBoolName”, true);

                    Here is the doc:
                    http://nodecanvas.com/documentation/the-blackboard/direct-access/

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