just bought NodeCanvas, created a new project, imported the Example scenes and realized all the references to NodeCanvas components are missing.
Any way to fix that or is this a general problem?
Ok, so I imported the package with the .meta files and got the example scenes working.
What (again) gets me thinking about this: What if there is already another asset using the id of the .meta files provided in your packages? This also applies to other Unity packages of course. ยจ
What I already experienced with this were broken texture links to GUI rendering etc. … broken serialization due to .meta file conflicts basically.
Re-importing everything may help here, but no way to say that now there’s no broken links anymore.
Hello,
Thanks a lot for getting NodeCanvas! ๐
That’s weird. I’ve not been reported this issue before. Can you please clarify what do you mean by missing references? Do you mean the typical Unity Missing Component yellow warning that shows in the inspector of the component?
Thanks in advance.