feature request: render layers as masks

Forums 💬 Slate Sequencer ⚙️ Support feature request: render layers as masks

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  • #21405
    crimson
    Participant

      i already put in a request to have an option of selecting which passes to render out.
      as an extension of that, it would be fantastic to have a pass defined by the layeers or tags.
      that way one could export certain objects groups as mask for easier comping.

      cheers,

      #21407
      Gavalakis
      Keymaster

        Hey,

        That is an interested suggestion reminding me of Cinema4D’s compositing tag and object buffers. I don’t know if this is something possible with the Unity API at the moment, but I will certainly take a look since it can indeed be very useful 🙂

        Thanks for the suggestion.

        #21406
        crimson
        Participant

          thank you for considering it.
          it would be really pretty spectacular to have this feature:)

          cheers.

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