'Find Path to' Staircase Problem (with screen recording)

Forums 💬 Slate Sequencer ⚙️ Support 'Find Path to' Staircase Problem (with screen recording)

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #20971
    coverpage
    Participant

      Hi,

      I can’t get Navmesh to work properly. Find path to works when it is on a flat plane. But up a stair case, it doesn’t pathfind the ramp. When I move the path such that it hits the boundary of the Navmesh, the path suddenly sticks to the boundary points which gives a better result. You can see it clearly from this screen recording:
      https://drive.google.com/file/d/0BzFcCBDaXkzOV2hPU2RxMVljNTA/view?usp=sharing

      #20972
      Gavalakis
      Keymaster

        Hello,

        You are right 🙂
        Find the fixed version of the PathfindTo clip attached in a .unitypackage, where now the agent is properly being “grounded” to the NavMesh.
        Please import the package and let me know if you still encounter any problems with this.
        Thanks.

      Viewing 2 posts - 1 through 2 (of 2 total)
      • You must be logged in to reply to this topic.