Using version 2.2.2, when I am creating animations, if the first frame has movement, it will cause my child objects to be restored to their initial animation state (my child objects will be moved to the child object of another object via code after the animation is finished playing, and the animation model will be restored after the movement is completed)
There were no problems when I used version 2.2.1, but there was an issue with the first frame where objects were deleted and the command failed to execute.
Hello. There was a small change in v 2.2.2 that is related to first frame initialization, but that change was reverted in recent version 2.2.3. Can you please try the new v2.2.3 and let me know?