Fog

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  • #17731
    anglo
    Participant

      Is there a way via NodeCanvas that I can control-change the amount of fog density float value in the lighting settings/Other Settings. I wan to be able to increase after certain point in the game.
      Kind regards

      #17733
      zsoik
      Participant

        You can add a bound property to the fog density to your FSMs blackboard and then just modify it.

        On blackboard inspector: Add Variable -> Bound (Static) -> Property -> RenderSettings -> fogDensity

        If it doesn’t show up, you may need to add the “RenderSettings” type to your “Preferred Types” (In the menu under Tools/ParadoxNotion/Node Canvas/Preferred Types Editor)

        Then use “Set float” action tasks in your FSM to modify the fog density.

        #17732
        Gavalakis
        Keymaster

          Thanks ?

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