Having Trouble Upgrading to 2.6.2

Forums 💬 NodeCanvas ⚙️ Support Having Trouble Upgrading to 2.6.2

  • This topic has 0 replies, 2 voices, and was last updated 9 years ago by robautomatic.
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  • #18012
    robautomatic
    Participant

      Hey Nuv,

      In the process of updating our project from Unity 4 (yes we’re late, haha) to Unity 5 and all good to go, but when I hit Update Project to 2.6.2, my Unity Editor freezes up and crashes. Tried this via the “Update Project” button on a graph and also via the “Tools> ParadoxNotion>NodeCanvas>Update Project to Version 2.6.2+” dropdown in a fresh new scene.

      Any idea what may be causing this? I’m on Unity 5.5.0f3.

      #18014
      robautomatic
      Participant

        Also tried this in 5.2.2f1. Same deal; no dice. 🙁

        Also attempted with a fresh install of NodeCanvas and FlowCanvas. Still get a crash after the second “Importing Small Assets” window show. Currently at a loss here as we can’t access any of our graphs unless we can upgrade this. Is there a manual way to “upgrade” to 2.6.2?

        #18013
        Gavalakis
        Keymaster

          Hey,

          I am really sorry for this inconvenience.

          Can you please try doing the following?
          0) Open a new empty scene.
          1) Temporary disable “Auto Refresh” in Unity “Edit/Preferences/General”.
          2) Set Unity “Project Settings/Editor/Asset Serialization Mode” to “Force Text” if not already.
          3) Open up GraphOwner.cs and comment out line #302, reading:
          EditorApplication.delayCall += ()=>{ AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(graph)); };
          4) Preferably try the updater in any version before Unity 5.5 please.
          5) Considering all goes well, save project and re-enable “Auto-Refresh”.

          Please let me know if that will work. If it still don’t and you want so, I can manually update your project if you are willing to send it to me for your convenience. Just let me know.

          Thank you.

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