How do I play the legacy animation on the actor's child nodes?

Forums 💬 Slate Sequencer ⚙️ Support How do I play the legacy animation on the actor's child nodes?

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  • #21030
    russiac
    Participant

      hello.

      There is a legacy animation component in the child transform of the prefab used for actor.
      You want to play an animation in the animation component at a specific point in time.

      I did the following.
      Added Animation Track to ActorGroup and Animation Clip.
      However, I get a warning that there is no animation component in the actor. How can I play the animation in the child transform?

      I’m sorry I did not speak English well.
      Thank you.

      #21033
      russiac
      Participant

        For reference, my environment is as follows.

        unity : 5.3.7p4
        slate : 1.60

        #21032
        Gavalakis
        Keymaster

          Hello,

          Right now, the gameobject set in the Actor Group, has to be the same with the one having the Animation component.
          In other words, using the Animation from a child gameobject is not possible, so the only way now, would be to create another Actor Group that has that child gameobject as target actor.
          In the next version though, using the Animation component from a child gameobject of the actor, will be possible since this is a highly requested feature 🙂

          Thanks!

          #21031
          russiac
          Participant

            Thank you for your valuable answer.

            We look forward to the next version.

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