In the editor, when i select an gameObject in the hierarchy that has an BehaviorTreeObject, my main view automatically switches to the Behavior Tree Canvas tab. This is incredibly annoying! Is it possible to disable this behavior? And if not, where in the framework code can i disable it?
There is a “LOCK” button on the top right corner of the graph editor. If you enable “LOCK”, then this behaviour will not take place.
Please let me know if that works for you.