‘Infinite Loop. Please check for other errors that may have caused this in the log before this.’ On node ‘SELECTOR’ ID 1
– however in this case there are no prior logs. It happens predictably, when my game state switches and my AI core code calls StartBehaviour() on the BehaviourTreeOwner. The node ID it’s complaining about is the start node, and so not very helpful 🙁
I’ve been trying to debug the issue with breakpoints but haven’t had any luck isolating it and am getting to the point where I’m seriously considering migrating my project off of NodeCanvas so I don’t lose my mind, but I would really prefer not to because I have so much work wrapped up in the toolset already.
Really I’m just trying to see whether others have good processes for debugging these sorts of errors. Any tips?
Hmm.. There really should be at least an error (or warning) in the console when the “Infinite Loop…” error pops up.
I have really never been reported this error on the “entry” node of a graph before :/
Is it possible for you, to please send me the reproduction project (“support_AT_paradoxnotion.com”), thus to see what is going wrong here?
If possible that would be great!