MainCamera turning off when Director's CameraTrack is disabled

Forums 💬 Slate Sequencer ⚙️ Support MainCamera turning off when Director's CameraTrack is disabled

Viewing 5 posts - 1 through 5 (of 5 total)
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  • #21314
    gemeleon
    Participant

      Hello, when i disable Director->CameraTrack the game main camera is disable when cutscene start; Need to fix it

      #21318
      Gavalakis
      Keymaster

        Hey,

        That is indeed a bug and is now fixed in the local version. Please let me know of an email and I will send you the latest version of Slate through.
        Thanks.

        #21317
        gemeleon
        Participant

          [quote quote=634]Hey,

          That is indeed a bug and is now fixed in the local version. Please let me know of an email and I will send you the latest version of Slate through.
          Thanks.

          [/quote]

          yes, sure. here my gmail kurbanismailov.92@gmail.com. I find one more problem – copy/paste (ctrl+c/ctrl+v) not work for keyframes in dopesheet, maby i do anything wrong..
          And more.. please look at windws store + alembic problem than i wrote in prevoius post. Thanks you!

          #21316
          Gavalakis
          Keymaster

            Hey,
            I’ve just send you the last version of Slate.
            I’ve also replied to your other post about alembic problem. Let me know there 🙂
            Regarding copy-pasting with CTRL+C/V, this is not implemented yet and can right now only be done through the right click context menu of a keyframe. I will though take a look at adding support for these shortcuts.

            Thanks.

            #21315
            sylvanrover
            Participant

              I’m having the same issue. I prefer using the in-engine animation system, and thise would let me do that with a separate camera. Thanks so much.

              Could I also receive the latest version of Slate? My email is denman@digitgaming.com.

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