.NET 4.x Conflict

Forums 💬 FlowCanvas ⚙️ Support .NET 4.x Conflict

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #21904
    elvisbird12
    Participant

      While learning about entities, when switching to .NET 4.x, flowcanvas does not compile anymore, showing the following error:

      Failure generating network code.
      UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget)

      #21907
      Gavalakis
      Keymaster

        Hmm.. The only network code that exists in FlowCanvas, is located within the SyncBlackboard.cs file.
        Does deleting this file (no dependencies), or simply commenting it’s contents out, allows for compilation?

        Let me know.
        Thank you.

        #21906
        elvisbird12
        Participant

          Dont work! 🙁

          #21905
          Gavalakis
          Keymaster

            Hello again,

            Hmm. Are you sure it’s a FlowCanvas related problem? Does removing FlowCanvas allows the project to compile?
            Is there any further information or error logs you can provide?

            Thank you in advance!

          Viewing 4 posts - 1 through 4 (of 4 total)
          • You must be logged in to reply to this topic.