Node Canvas 2.0 and iOS

Forums 💬 NodeCanvas ⚙️ Support Node Canvas 2.0 and iOS

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  • #19245
    nikoblago
    Participant

      Hello,

      as I can see NodeCanvas 2.0 is not working on iOS at the moment.
      We are starting a new Project now and want to use NC. It is possible to get the latest Version of NC 1.x somehow?

      As mentioned before some c# .net features do not work on ios with mono, here is a list of limitations:
      http://developer.xamarin.com/guides/ios/advanced_topics/limitations/

      Nevertheless thank you again for the great work!

      #19253
      Gavalakis
      Keymaster

        Hello Niko,

        Indeed version 2 doesnt work with iOS at least for now. I am looking at ways to fix this without messing the code to support it.
        I can send you the last version in your email if you want. Of course in the near future iOS may and most probably will be supported, but it’s a risk I can’t take for you right now.

        Please let me know of an email to send last 1.x version for you.

        Thank you,
        Gavalakis Vaggelis

        #19252
        zxc
        Participant

          We have the same issue on Xbox One. What’s the your ETA on this? Or maybe you have some genaral idea on how should we approach hacking that in localy?

          #19251
          Gavalakis
          Keymaster

            Hey,

            What kind of errors do you get on xbox one? Is there some log you can provide please?
            I think it irelevant to the iOS ones, since xbox, well.. its microsoft and should support c# features better.

            Let me know so that I can be of help.

            Thanks.

            #19250
            zxc
            Participant

              The 1.6 version with fixes for iOS worked fine for us. We nailed down the issue to Xbox supporting only AOT compilation – the same as iOS.

              The assumption that MS would do a better C# feature support on its own console is a valid one, but it’s not right in this case :).

              #19249
              khash
              Participant

                Good to know that XBOne is not supported yet as we were about to start building project using node canvas for XBOne 😀 Tool will be shelved in this case, Please give us shout when we may expect changes in this matter.
                Cheers

                #19248
                tedw4rd
                Participant

                  If you guys are seeing errors related to AoT compilation, I’d recommend checking out this thread: http://nodecanvas.com/forums/topic/nc2-aot-error-on-startup/ We’ve struggled with similar problems on PS4 over the past week, and have a decent fix in place right now.

                  #19247
                  Gavalakis
                  Keymaster

                    Hello guys.
                    Please take a look at the the thread Ted says.
                    OF COURSE, I will provide proper fix without you needing to do this.
                    Furthermore I will somehow state what is supported and what is not in case something remains unsupported in these platforms, which most probably will be some of the Tasks.
                    The main problem right now is generics.

                    Thanks.

                    #19246
                    bosaku
                    Participant

                      Hi Gavalakis,

                      I am trying to decide whether to work around this without the aid of NodeCanvas or to wait until you’ve released an update that fixes the issues with iOS. Do you think that update would be coming soon? No stress, just curious.

                      Thanks!

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