as I can see NodeCanvas 2.0 is not working on iOS at the moment.
We are starting a new Project now and want to use NC. It is possible to get the latest Version of NC 1.x somehow?
Indeed version 2 doesnt work with iOS at least for now. I am looking at ways to fix this without messing the code to support it.
I can send you the last version in your email if you want. Of course in the near future iOS may and most probably will be supported, but it’s a risk I can’t take for you right now.
Please let me know of an email to send last 1.x version for you.
What kind of errors do you get on xbox one? Is there some log you can provide please?
I think it irelevant to the iOS ones, since xbox, well.. its microsoft and should support c# features better.
Good to know that XBOne is not supported yet as we were about to start building project using node canvas for XBOne 😀 Tool will be shelved in this case, Please give us shout when we may expect changes in this matter.
Cheers
If you guys are seeing errors related to AoT compilation, I’d recommend checking out this thread: http://nodecanvas.com/forums/topic/nc2-aot-error-on-startup/ We’ve struggled with similar problems on PS4 over the past week, and have a decent fix in place right now.
Hello guys.
Please take a look at the the thread Ted says.
OF COURSE, I will provide proper fix without you needing to do this.
Furthermore I will somehow state what is supported and what is not in case something remains unsupported in these platforms, which most probably will be some of the Tasks.
The main problem right now is generics.
I am trying to decide whether to work around this without the aid of NodeCanvas or to wait until you’ve released an update that fixes the issues with iOS. Do you think that update would be coming soon? No stress, just curious.