Problem after re-importing Slate

Forums 💬 Slate Sequencer ⚙️ Support Problem after re-importing Slate

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  • #19951
    zen
    Participant

      Hello, I’ve recently wanted to update Slate in my project. I deleted the installation folder and re-imported Slate from Package Manager, after that I got 2 compilation errors (attached image) and it doesn’t work. Before doing that, Slate worked as intended. Please help!

      I’m using Unity HDRP 2021.2.8f1 if it’s of any use.

      #19957
      Gavalakis
      Keymaster

        Hello and sorry for the late reply.

        Please open up your Unity Player Settings and under the “Player” tab and “Scripting Define Symbols”, please remove all the “SLATE_USING_…” text.

        Let me know if that works for you.

        Thanks!

        #19956
        zen
        Participant

          It worked, thank so much! 🙂

          #19955
          zen
          Participant

            The only thing I’m struggling with is the Focal Distance parameter. I’m using HDRP and I turned on HDRP define in the Slate settings. When I’m trying to change the Focal Distance in the Camera Shot nothing happens.

            [attachment file=”ss1.PNG”]

            Other options like Focal Length or Apparature work as intended.

            I have set up volume component with the depth of field and I’ve tried other settings like switching Focus Distance Mode from Camera to Volume but it didn’t help.

            [attachment file=”ss2.PNG”]

            The only way that I can change the Focus distance is in the Render Camera itself.

            [attachment file=”ss3.PNG”]

             

            #19954
            Gavalakis
            Keymaster

              Hello,

              Sorry for the late reply. The last time I checked the HDRP, the focal distance did not work correctly in HDRP. What Unity version are you using please?

              Thanks!

              #19953
              zen
              Participant

                Unity version is 2021.2.8f1 and HDRP version is 12.1.3

                 

                #19952
                zen
                Participant

                  If it’s not working now, is it possible in any way to change focal distance with Animate Properties component? I tried it but it had no effect.

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