Really weird behaviour when changing Start Node

Forums 💬 NodeCanvas ⚙️ Support Really weird behaviour when changing Start Node

  • This topic has 0 replies, 2 voices, and was last updated 10 years ago by async0x42.
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  • #19056
    async0x42
    Participant

      I have an FSM I was creating for an example, but after creating a new start node, it bugs out on me, attached are the steps I can, and are reproducible.

      Step 1: How the graph was
      Step 2: Create a new node
      Step 3: Set new node as Start -> Glitches, sets my last node as black
      Step 4: Attempting to MOVE the new start node, results in the last node moving instead

      The problem/solution: The transition states, if I delete one (either one), then I’m able to create a new node and set it as the start properly.

      I’ve also attached the pre-glitch JSON export, and the post-glitch JSON export, as a note, the canvas changes after exporting the post-glitch, and I’ve attached a screenshot of what happens (the black node and the new start node kind of merge and are tied to each other)

      #19061
      async0x42
      Participant

        Only allowed 4 attachments, so here’s the rest (Edit: Apparently if you edit the post, it merges the previous uploads if you add new ones! Next time I’ll just edit/add attachments to the original post)

        #19060
        Gavalakis
        Keymaster

          Oh 🙂
          This is an old bug, that sliped away from me.
          It basicaly has to do with IDing the nodes.

          Thanks for the reminder and the detailed steps provided. I will have to fix this soon 🙂

          #19059
          async0x42
          Participant

            No problem, glad to help!

            #19058
            async0x42
            Participant

              Just to elaborate on this issue, I’m getting it in another situation too, attached are the two steps for reproducing it on my end.

              Setting the start to a new node that isn’t attached to anything causes some to black out.

              Edit: I’ve actually encountered this with a 2 state looping FSM that I added to the example shown above, and when CTRL-Z undoing and CTRL-Y redoing something, the two nodes got mashed and turned black, even without setting anything to Start. (Attached are Example 5 and 6)

              #19057
              Gavalakis
              Keymaster

                Hey,
                I am still taking a look a this. Thanks for the info.

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