Reduce Debug Logs

Forums 💬 NodeCanvas ⚙️ Support Reduce Debug Logs

Viewing 11 posts - 1 through 11 (of 11 total)
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  • #18935
    pjohalloran
    Participant

      Hi,
      I’m getting some feedback from my team that NodeCanvas is clogging up our Unity log console. Is it possible that this can be greatly reduced in next version?
      Thanks,
      PJ

      #18945
      pjohalloran
      Participant

        Or possibly a setting to turn off all logs and warnings?

        #18944
        Gavalakis
        Keymaster

          Hey PJ!

          Do you mean regarding the Event Send and Receive logs? If yes, I will definetely add an option for these in the next version.
          Let me know if you mean some other kind of logs.

          Thanks!

          #18943
          pjohalloran
          Participant

            Hi Gavalakis,

            Any update on this issue on reducing debug logs?

            Thanks,

            PJ

            #18942
            pjohalloran
            Participant

              The logging in general is what i mean, the lib is very verbose at the moment and makes parsing device logs very difficult.

              #18941
              Gavalakis
              Keymaster

                Hey,

                 

                Yes, there will be an option in the next update to toggle on/off the logs 🙂

                Only some minor things to finish before I commit soon. I just had to complete the new website first for various reasons.

                 

                Cheers!

                #18940
                pjohalloran
                Participant

                  Great, thank you. That will be a really great change.

                  #18939
                  pjohalloran
                  Participant

                    Hi,
                    I see that version 2.4 is on the asset store now. Cool! How do I turn on the debug log filter?

                    #18938
                    Gavalakis
                    Keymaster

                      Hey,
                      Thanks! The log events filter option is in version 2.4.1 which is already submitted to the asset store. Sorry for not making it into version 2.4, but I was in a hurry to send the update due to some critical fixes. Once again, the new version with the log events filter option is already submitted and will be live in any day now.

                      Thanks!

                      #18937
                      pjohalloran
                      Participant

                        Hi,
                        Question on this new debug logs setting in 2.4.1. It seems to be an editor only option (unless i am missing something?). We were hoping to also greatly reduce the amount of logging happening on the devices.
                        Thanks,
                        PJ

                        #18936
                        Gavalakis
                        Keymaster

                          Hello PJ,

                          I am not sure what you mean. The event Debug Logs are wrapped within an #if UNITY_EDITOR and as such they should not be loged in the build.
                          What kind of logs do you get?

                          Let me know.
                          Thanks!

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