Render is different than game view

Forums 💬 Slate Sequencer ⚙️ Support Render is different than game view

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  • #21228
    riton_v
    Participant

      Hi..
      It seems that the render feature (in png) produces different pictures than those seen from the game view. The camera positions are correct, but there are no fade in, and no image effects. Any suggestion ?

      #21231
      Gavalakis
      Keymaster

        Hello,

        Image Effects will be rendered if you render the image sequence in play mode. Simply enter play mode, open Render Utility and hit Render.
        Indeed though, fades, letter box and similar GUI things are not included in the rendered image.

        I will fix this so that everything looks the same and be possible to render both from editor as well as from playmode though for the next update 🙂
        If you are in a hurry, I will be able to send the update to you sooner, so that you don’t have to wait the asset store approval.

        Thanks!

        #21230
        riton_v
        Participant

          Thank you…
          It’s not so important for us to fix that bug, because we use URecorder as alternative.

          Just another thing for the renderer…
          When in .png mode in 30 fps, it seems that the real recording is about 5 fps.

          #21229
          Gavalakis
          Keymaster

            Hmm. PNG renders seem to be fine here. I will check again in case I missed something.

            Thanks.

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