Request: Script Execution Order

Forums 💬 FlowCanvas ⚙️ Support Request: Script Execution Order

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  • #22795
    rixter757
    Participant

      Hi Gav,

      Within Unity: Edit… Settings… Script Execution Order.

      I can list my scripts in here, and I also see that I can add FlowCanvas.Flowgraph.

      Can we add in specific graphs? So far I have been converting graphs to C# to control how I do this, but I do want to use FC for some functions that I don’t intend to convert.

      Thanks,

      Rix

      #22797
      Gavalakis
      Keymaster

        Hey Rix,

        Unfortunately no, it’s not possible to add certain graphs to the Script Execution Order, since thats not how that Unity feature works 🙂
        Would adding an execution order in FlowScriptController be something you are after?

        Thanks

        #22796
        rixter757
        Participant

          Interesting alternative there Gav, yes I think this would help a lot 🙂

          How would it handle nested, children objects though? Are flowscripts executed in any structural order as is? Certainly within the FlowScriptController would allow order for multiple graphs within the same parent object, so that would be cool 🙂

          To help make more sense of why I need this:
          My scenario is that I have a GameManager Father object that calculates co-ordinates, field positions. Then a child node places gameobjects based on those calculations. I like to keep graphs small, but I guess it isn’t totally necessary.

          Thanks in advance,

          Rix

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