Seek Task using multiple choices

Forums 💬 NodeCanvas 🗨️ General Discussion Seek Task using multiple choices

  • This topic has 0 replies, 2 voices, and was last updated 6 years ago by sandbox.
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  • #13431
    sandbox
    Participant

       

      Hello,

       

      I’m just an artist so i have no coding experience so everything I do with NodeCanvas is purely using the NodeCanvass nodes only since I cant modify or write my on at this point.

       

      I have an agent when triggered to seek a gameObject, which works fine with no errors, but what I want is there to be multiple gameObjects to choose from and not just one?

       

      how do i get the Seek task to choose from multiple options? using closest or just random.

       

      Is there away to have a BB gameObject variable that will use a unity tag (the tag system that is on game object in unity)? like this node.

       

      can you get this to be apart of the seek task?

      thanks

      #13433
      sandbox
      Participant

        Never mind i found a solution using the “findObjectByTag” action

        #13432
        Gavalakis
        Keymaster

          Hello and welcome. I am really sorry for the late reply!

          I am glad you have solved/achieved your goal with using the FindObjectByTag. Did this work for you?
          Please let me know if I can help you any further in this, and also if you think that there is some action/condition missing from the existing list that might be useful in constructing your graph logic, please let me know 🙂

           

          Thanks!

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