Showing more info in task summary

Forums 💬 NodeCanvas 🗨️ General Discussion Showing more info in task summary

  • This topic has 0 replies, 2 voices, and was last updated 7 years ago by Gavalakis.
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  • #13599
    timv
    Participant

      When viewing task descriptions of Get/Set/Check Property/Field or Execute/Check Function, it is often not obvious what type of component is used.

      Consider: $Frog.set_enabled = False
      I changed the code, so it reads: $Frog.SpriteRenderer.enabled = False
      (Showing the component type and removing ‘set_’ and ‘get_’)

      Additionally, when the agent is not overridden, I’ve removed ‘owner.’:
      Instead of: $Offset = owner.get_offset
      Showing: $Offset = CircleCollider2D.offset

      I would very much like to see this officially supported if possible. What do you think of these suggestions?

      #13602
      Gavalakis
      Keymaster

        Hey,

        The only reason why the type name is not displayed, is to reserve spacing and to make the display info as short as possible.
        While in certain cases it might be ambiguous to see which component the member is called, I think that in most cases it is fine.
        I would be very skeptical to change this and thus make all infos quite larger to be honest.

        #13601
        timv
        Participant

          Then perhaps you could make it configurable? 🙂

          #13600
          Gavalakis
          Keymaster

            Even though I hate lots of options, yeah, maybe I could add an option for that 🙂

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